ART432A/532A - Interactivity
Fall 2004


Artwork

Student Work 2003

Emails

Professor: Lucy Petrovich


Description

This course explores the process of creating interactive computer art by teaching essential principles and practice of programming. Interactive art transforms the "viewer" into an active participant in the artwork and gives each viewer a means to explore the character, structure, and content of the work. One unique form of interactive art is virtual reality and/or immersive environments, which places the active participant into a three dimensional, stereoscopic space. These environments are best created through programming. Programming trains the mind to think in creative but logical steps and gives us a better understanding of how the computer thinks.

Course Process

Class meetings include discussions, presentations of readings, writings, demonstrations of programming techniques, and critiques of programming assignments. Students are expected to create all programming assignments outside of class.

Outcomes

Students will learn to program immersive environments by using pre-designed functions. Each student will complete five short programming assignments during the semester. These will lead to a collaborative final project. Students will also work in groups to research and create online documentation of virtual reality and immersive environments created by artists. The graduate students are required to organize and direct the collaborative final project and the online documentation.